Start |  Archive |  Services |  About Us |  Contact

Search News

Fate/Zero 16

2. Rider (2 points: 1 for initial time-buying, 1 for latter solo time-buying) 3. Lancer (1 point: getting Berserker off Saber""ôs case) 4. Archer (0 points: not much of a help or a hindrance) 5. Berserker (-1 point: attacking Archer and then Saber instead of Caster) .

Continue to Fate/Zero 16 on Sea Slugs! Anime Blog.

Anime news from all over the world.

Anime jouhou is a member of the HarWester Network.